Indie game studio
One idea.Another world.
We build and test mobile games through rapid prototyping, market-driven design and fast iteration.
Work with usBuilt fast. Tested early.
Built fast. Tested early.
Improved with data.
We develop mobile game concepts in short production cycles — from market research and playable prototypes to release, testing and iteration.
- 01
Research
We study proven mechanics, market trends and player behavior to identify concepts worth testing.
- 02
Prototype
turn ideas into playable mobile prototypes with a focus on the core loop and marketable hook.
- 03
Test & Iterate
We release, measure and iterate using player behavior, marketability and product data.
Right now
In the works

Released · Mobile
Sweet Pixels
Color the canvas, one pixel at a time.
- Cozy, low-pressure puzzles you can play one-handed
- Hand-tuned levels with a focus on small, satisfying wins
- Soft palette, soft music
All games
Our catalog
The studioShip it, learn from it,
Ship it, learn from it,
build the next one.
We work in short cycles across a lot of genres at once. A game reaches players, we watch how it plays, and that goes straight into the one already on the bench.
How we work- Platforms
- Mobile
- Focus
- Casual · Hybrid Casual · Puzzle · Simulation
- Approach
- Rapid Prototyping · Market Testing · Iteration










